TOEM 2 Demo Fixes and Mac Status
Official patch fixes and a dated Mac build history, without treating old reports as current test results.
Black screen at startup
The developer’s Demo Patch 1, published June 6, reports a fix for the game opening to a black screen. This is the official fix record; it does not establish that every later black-screen report has the same cause.
Camera inversion changed in Patch 2
Demo Patch 2, published June 15, split the former camera-inversion option into separate settings for the overworld and photo mode. The developer explicitly asked returning demo players to reapply their preference. If camera rotation feels different after that update, check both settings.
Save and dialogue fixes
The same patch lists fixes for Steam initialization, settings not resetting with a new game, Plum’s finale sometimes not saving, and a soft lock when saving occurred during dialogue. It also adds finale content and improves the readability of pipes in the Fountain Maintenance room. Those are documented patch changes, not a claim that reinstalling or toggling Cloud will fix any save problem.
macOS: what the developer actually said
In this developer-replied Steam thread, Something We Made said on June 6 that the Mac demo build was outdated, then posted that they had uploaded a Mac build for testing. On June 7 they discussed Mac build difficulties and said Mac support was intended for the full release. These are historical developer statements, not a current compatibility certificate.
A second macOS thread adds two dated records. On June 6 the developer replied there that the macOS build was "a bit of a rushed build from our side" and apologised for crashes. On July 10 a player reported the demo still crashing on the first photo on an Intel Mac running macOS Sequoia 15.7.7, leaving them unable to continue to the next screen.
Those are one developer statement and one unverified player report, each tied to a date. They do not measure how common the failure is, and dated reports like these cannot tell you whether the current demo build still has the problem.
The demo store page still lists macOS. This wiki has not tested the current demo on Intel or Apple silicon, so neither “broken on all Macs” nor “fixed on all Macs” is established here. If you are choosing hardware for a long session, the July report is a reason to test the first photo before relying on an Intel Mac.
Before recording a playthrough
Try launching, taking a photo, saving, exiting and reopening on the machine you will use. This is a suggested compatibility check, not an official repair procedure. Record the operating system, chip model, demo version and exact failure point if something goes wrong.
The official community board is linked for reporting problems. Only replies identified as the developer are used here as official evidence.